Mirrors Edge (2009)
04-11-09

Mirror’s Edge aims to “convey the strain and physical contact with the environment”, according to senior producer Owen O’Brien, and to instill a freedom of movement not yet seen in the first-person genre. This is achieved not only with the exercise of parkour, but also by tying camera movement more closely with character movement, such that the rate at which the camera bobs up and down increases as Faith builds up speed while running and the camera spins when she rolls.
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