Archive for the ‘3rd Person’ Category

Lost Planet Extreme Condition
Additions and improved version of a nontrivial shutera from Capcom about the frosty planet EDN III and locusts stored in a so warm a valuable here.
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Posted by admin on December 22, 2008

Hunting Unlimited 2009
Hunt your way across North America’s most breathtaking environments. It’s always open season for the continent’s most majestic game animals: whitetail deer, elk, grizzly bear, turkey, and -New This Year- Timberwolves. Your license for adventure awaits.
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Posted by admin on December 21, 2008

World of Warcraft Wrath of the Lich King
The last time we had a look at Blizzard’s upcoming World of Warcraft expansion, Wrath of the Lich King, was at last year’s Blizzcon. The expansion will offer players a new land to roam (the frosty Northrend), an intimidating big bad (Arthas, the surly antihero prominently featured in Warcraft III’s Frozen Throne expansion), and a dense mound of new content. We recently had the chance to go down to Blizzard’s Southern California office and spend a meaty chunk of time rolling through several of the new zones in the game. In addition, Blizzard offered up details on the Death Knight class, a fundamental change to the raiding system, and some new quest types.
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Posted by admin on December 20, 2008

Silent Hill Homecoming
While playing “Homecoming”, it becomes instantly clear what the designers at Double Helix were thinking before creating the game - here is “Silent Hill”, a saga known for its great ambiance, twisted aesthetic and psychological horror; unfortunately, it’s marred by clunky gameplay, poor combat systems, impenetrable storylines and complex puzzles. As a consequence, they thought - we can fix the latter while maintaining the “good” portions of “Silent Hill” - their sin was in not understanding that there was a connection between those two halves. Of course, what followed next is completely logical, considering the basis of their reasoning - they looked for the best example they could find in terms of the genre, namely “Resident Evil 4″, and adapted some of its core mechanics to the artistic and narrative content, which constituted the core of the “Silent Hill” experience.
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Posted by admin on December 19, 2008

MDK 2

12-19-08

MDK 2
MDK 2 begins just moments after the end of the first game.
Mad scientist Dr. Hawkins, his janitor and reluctant superhero Kurt, and the six-legged robotic dog Max are aboard their spaceship celebrating their defeat of extraterrestrial madman Gunter Glut.
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Posted by admin on December 19, 2008

Chaos Legion

12-18-08

Chaos Legion
Uru is the next saga in the Myst universe. Uru: Ages Beyond Myst allows you to experience an all-new single-player adventure that will be more stunning and visually captivating than ever. In addition, Uru includes options for expansion, allowing you to further immerse yourself and join a never-ending Myst universe.
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Posted by admin on December 18, 2008

Hellgate London

12-15-08

Hellgate London
From Flagship Studios creators of the award-winning Diablo® series and the fathers of the action role playing genre comes HellGate: London, the next benchmark in the evolution of the RPG genre. Combining the depth of traditional RPGs with the frenetic, visceral feel of first-person shooters, HellGate: London offers infinite replayability with dynamically created levels, monsters, items and events that gives each player their own unique hack-and-slash experience.
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Posted by admin on December 15, 2008

Lego Batman

12-15-08

Lego Batman
Lego Batman will follow the style of Traveller’s Tales Lego Star Wars games, but in the comic-book universe of Batman.
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Posted by admin on December 15, 2008

Max Payne 2 The Fall Of Max Payne
In 2001, Max Payne arrived to set the benchmark for action gaming, earning countless awards and revolutionizing the genre with cinematic combat sequences fuelled by the groundbreaking use of slow motion and compulsive narrative-driven gameplay.
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Posted by admin on December 12, 2008

James Bond 007 Quantum of Solace
The game begins with Bond in Lake Garda, Italy, calling Mr. White and taking him into custody. White is taken to Siena, Italy where Bond and M interrogate him for information regarding Quantum, an organization unknown to MI6 at the time. Mr. White escapes with the assistance of M’s bodygaurd, Mitchell, who is revealed to be a traitor. Bond chases Mitchell through the Sienna rooftops and engages him in combat, resulting in Mitchell’s death.
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Posted by admin on December 12, 2008